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Acoustic Rhythm
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Requires Magic Strings lvl 10 and is mastered at lvl 5.(An ensemble skill)
Cast an area that gives Fire and Water resistance to party members. Consumes 10 SP.
Lasts 60 seconds, drains 1 SP of the caster every 3 seconds for the skill duration, applied on all party members 9*9 cells around the caster.
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lvl
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Resistance Increment
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1
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40%
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2
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50%
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3
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60%
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4
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70%
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5
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80%
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Amp
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A basic Bard/Dancer skill which is mastered at lvl 1. (Common skill for Bard and Dancer class)
Quit dancing or singing when casting. Can not Encore this skill.
Consumes 1 SP.
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Battle Theme
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Requires Song of Lutie lvl 10 and is mastered at lvl 5. (An ensemble skill)
Create an area where the attack and defense of party members are increased for the skill duration. Lasts 60 seconds, drains 1 SP of the caster for the
skiull duration, applied on all party members 9*9 cells around the caster.
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lvl
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ATK Increment
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DEF Increment
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Required SP
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1
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50
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4
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40
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2
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75
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6
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45
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3
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100
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8
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50
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4
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125
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10
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55
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5
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150
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12
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60
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Classical Pluck
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Requires Impressive Riff lvl 10 and is mastered at lvl 1.(An ensemble skill)
Cast an area where all skills and magic are not allowed. Boss Monsters can not be effected by this skill.
Lasts 60 seconds, consumes 15 SP for a cast and drains 1 SP of the caster every 4 seconds for the skill duration.
Applied on every character 9*9 cells around the caster.
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Down Tempo
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Requires Classical Pluck lvl 1 and is mastered at lvl 1. (An ensemble skill)
Cast an area where the defense of all the characters within the area drop down to 0. Consumes 30 SP for a use.
Lasts 60 seconds, drains 1 SP of the caster every 4 seconds during the skill duration, applied on every character 9*9 cells around the caster.
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Encore
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A common skill for Bard and Dancer class. Requires Amp lvl 1 and is mastered at lvl 1.
Recast the last skill casted. Requires half the SP of the recasted skill.
Consumes 1 SP for casting.
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Harmonic Lick
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Requires Battle Theme lvl 3 and is mastered at lvl 5.(An ensemble skill)
Cast an area that amplifies level 4 weapon damage of party members for the skill duration. Lasts 60 seconds, drains 1 SP of the caster every 3 seconds,
applied on 9*9 cells around the caster.
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lvl
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ATK Increment
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1
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150
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2
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200
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3
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250
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4
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300
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5
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350
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Impressive Riff
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Requires Unchained Serenade lvl 3 and is mastered at lvl 10.
Increases attack speed of characters within 9*9 cells around the caster. The attack speed increased by this skill is the same as the one of Two-handed
Quicken, Adrenaline Rush. However this skill is impossible to associate with those skills. The amount of attack speed increased by this skill is affected
by AGI and Music Lessons skill level of the caster.
Lasts 120 seconds, drains 1 SP of the caster every 3 seconds for a skill duration.
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lvl
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Additional ATK
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Required SP
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1
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11%
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38
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2
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12%
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41
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3
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13%
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44
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4
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14%
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47
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5
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15%
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50
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6
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16%
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53
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7
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17%
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56
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8
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18%
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59
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9
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19%
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62
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10
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20%
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65
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Lullaby
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Requires Perfect Tablature lvl 10 and is mastered at lvl 1. (An ensemble skill.)
Cast an area which increases the flee rate and perfect dodge rate within it's range. Activated 1 time immediately after casted, activated every 6 seconds
for a skill duration, so total 11 times of sleeping curse will be activated for a skill duration.
Chance of putting enemies in sleep is affected by INT of the caster, consumes 20 SP.
Lasts 60 seconds, drains 1 SP of the caster every 4 seconds for a skill duration, applied on all enemies 9*9 cells around the caster.
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Magic Strings
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Requires Unchanined Serenade lvl 3 and is mastered at lvl 10.
Create an area within 9*9 cells around the caster where reduces the magic casting time and delay after skill use for characters within the area. The
amount of casting time reduced by this skill is affected by DEX and Music Lessons skill level of the caster. The amount of delay after skill use is
affected by INT and Music Lessons skill level of the caster. Suffragium the Priest skill doesn't associate in this skill.
Lasts 180 seconds, drains 1 SP of the caster every 5 seconds for a skill duration.
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lvl
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- Casting Time
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- Delay
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Required SP
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1
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3%
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3%
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40
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2
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6%
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6%
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45
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3
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9%
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9%
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50
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4
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12%
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12%
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55
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5
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15%
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15%
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60
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6
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18%
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18%
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65
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7
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21%
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21%
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70
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8
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24%
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24%
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75
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9
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27%
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27%
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80
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10
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30%
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50%
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85
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Melody Strike
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Requires Music Lessons lvl 3 and is mastered at lvl 5.
Shoots arrows using musical instruments. This skill is also usable while playing music.
Property of the attack is affected by the property of arrows the caster's using. Consumes 8 SP, has a 1.5 seconds casting time.
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lvl
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Damage Increment
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1
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150%
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2
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175%
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3
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200%
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4
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225%
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5
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250%
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Mental Sensing
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Requires Acoustic Rhythm lvl 3 and is mastered at lvl 5.(An ensemble skill)
Cast an area that increases the EXP amount the characters receive. Skill level affects on the amount of increased EXP.
Consumes 30 SP. Drains 1 SP of the caster every 3 seconds for a skill duration, applied on every creature 9*9 cells around the caster.
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lvl
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Experience Increment
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1
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136%
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2
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147%
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3
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158%
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4
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169%
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5
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180%
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Music Lessons ![]() | | |