Ragnarok Frontier / Database - Job
Novice Class: Novice | Super Novice
1-1 Class: Acolyte | Archer | Magician | Merchant | Swordman | Thief
2-1 Class: Priest | Hunter | Wizard | Blacksmith | Knight | Assassin
2-2 Class: Monk | Bard - Dancer | Sage | Alchemist | Crusader | Rogue


Sage

Cast Cancel
A basic Sage skill which is mastered at lvl 5.
Only usable while casting a magic spell. Allows its user to cancel a magic spell while casting. When cancel, still the magic spell consumes the required SP, however skill level reduces the required SP for canceled magic spell.
Consumes 2 SP regardless of the skill level.
lvl
Required SP when canceled
1
90%
2
70%
3
50%
4
30%
5
10%


Deluge
Requires Endow Tsunami lvl 2 and is mastered at lvl 5.
Create an area on the ground which magnetically amplifies all the water attacks and increases the maximum HP of water attribute characters. Allows use of Water Ball and Aqua Benedicta. Other ground skills can not be doubled within the area.
Lasts 3 minutes, requires 1 Yellow Gemstone.
Cannot be double casted, also cannot be double casted with other ground skills except certain skill(i.e - Volcano, Deluge, Magnetic Earth, Whirlwind) that is cast right before this skill casted.
Ice Wall can not be casted in this area, ground skills can not be double casted within the area.
lvl
Water Property ATK
MAX HPIncrement
Range
SP consumption
1
10%
5%
5 cells
48
2
14%
9%
5 cells
46
3
17%
12%
7 cells
44
4
19%
14%
7 cells
42
5
20%
15%
9 cells
40


Dispell
Requires Spell Breaker lvl 3 and is mastered at lvl 5.
Cancel all magical effects on the caster by a low chance.
Requires 1 Yellow Gemstone and 1 Red Gemstone for a skill use.
lvl
Success Chance
1
60%
2
70%
3
80%
4
90%
5
100%


Dragonology
Requires Study lvl 9, is mastered at lvl 5.
Increase resistance and damage against Dragon class monsters.
lvl
Resist against Dragon
Additional ATK
1
4%
4%
2
8%
8%
3
12%
12%
4
16%
16%
5
20%
20%


Earth Spike
Requires Endow Quake lvl 1 and is mastered at lvl 5.
Summons a stone pillar from the ground which attacks a target with earth property.
Has a 1 second delay after a use.
lvl
Numbers of Hit
Required SP
Casting Time
1
1 time
12
1sec
2
2 time
14
2sec
3
3 time
16
3sec
4
4 time
18
4sec
5
5 time
20
5sec


Endow Blaze
Requires Fire Bolt lvl 1, Study lvl 5 and is mastered at lvl 5.
Endows the Fire property on a weapon of a party member. Skill level affects skill failure chance, weapon is destroyed on failure.
Consumes 40 SP regardless of the skill level, lasts 20 minutes.
Requires 1 Red Blood for a skill use.
lvl
Success Chance
1
80%
2
85%
3
90%
4
95%
5
100%


Endow Quake
Requires Stone Curse lvl 1, Study lvl 5 and is mastered at lvl 5.
Endows the Earth property on a weapon of a party member. Skill level affects skill failure chance, weapon is destroyed on failure.
Consumes 40 SP regardless of the skill level, lasts 20 minutes.
Requires 1 Green Live for a skill use.
lvl
Success Chance
1
80%
2
85%
3
90%
4
95%
5
100%


Endow Tornado
Requires Lighetening Bolt lvl 1, Study lvl 5 and is mastered at lvl 5.
Endows the Wind property on a weapon of a party member. Skill level affects skill failure chance, weapon is destroyed on failure.
Consumes 40 SP regardless of the skill level, lasts 20 minutes.
Requires 1 Wind of Verdure for a skill use.
lvl
Success Chance
1
80%
2
85%
3
90%
4
95%
5
100%


Endow Tsunami
Requires Ice Bolt lvl 1, Study lvl 5 and is mastered at lvl 5.
Endows the Water property on a weapon of a party member. Skill level affects skill failure chance, weapon is destroyed on failure.
Consumes 40 SP regardless of the skill level, lasts 20 minutes.
Requires 1 Crystal Blue for a skill use.
lvl
Success Chance
1
80%
2
85%
3
90%
4
95%
5
100%


Free Cast
Requires Cast Cancel lvl 1 and is mastered at lvl 10.
Allows its user to move and attack while casting magic spells. Skill level affects on the moving and attack speed.
lvl
Moving Speed
ATK Speed
1
30%
55%
2
35%
60%
3
40%
65%
4
45%
70%
5
50%
75%
6
55%
80%
7
60%
85%
8
65%
90%
9
70%
95%
10
75%
100%